Window overview
Swipe three fingers up and every window flies from where it is into a tiled layout, with its app icon and title underneath and a close button on hover.
The screen moves as far as your fingers do. Stop and it stops, reverse and it rewinds, and nothing is decided until you lift. macOS-style multitasking for Windows 11 precision touchpads.
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Most native Windows multi-finger gestures play a fixed animation once a gesture is recognized. GlideShell reads raw touchpad contacts directly, so every frame on screen is set by where your fingers are.
Gesture recognized → fixed animation plays. It ignores your fingers stopping or reversing.
The screen follows your fingers 1:1. Stop and it stops, reverse and it rewinds, and your release speed feeds straight into a spring animation.
Every gesture follows your fingers, and a new gesture can catch any animation midway.
Swipe three fingers up and every window flies from where it is into a tiled layout, with its app icon and title underneath and a close button on hover.
All virtual desktops sit along the top of the overview: click one to switch, drag a window onto it to move it there, "+" adds one and "×" removes one.
Swipe three fingers down to see only the current app's windows (App Exposé), with minimized ones in their own row. Clicking a title in the overview gets you there too.
The neighboring desktop slides in with your fingers, with no dead zone and a rubber band at the ends. Ctrl+Win+←/→ uses the same animation.
Swipe three fingers sideways and a strip of windows pans with them; on release the selected window flies back into place and comes to the front. Alt+Tab uses the same switcher.
Swipe four fingers down and windows slide off the screen edges with your fingers; swipe up to bring them back in their original stacking order.
Like Mac Mouse Fix: hold a mouse side button and drag. Left / right switches desktops, up opens the overview, down shows app windows. A plain click is still Back.
Distance and velocity decide the outcome on release, velocity feeds the spring, overshoot rubber-bands, and a new gesture can catch any animation.
Window shadows that match the system, rounded cards that scale with the window, a frosted desktop strip, and a seamless hand-off to the real desktop when the overlay goes away.
Turn any screen corner into window overview, app windows or show desktop, and rest the pointer there to trigger it.
Mica background and rounded cards that follow the system theme, a plain-language note on every option, changes that apply immediately, in English or Chinese.
No drivers, a native program of about 6 MB. On exit, pause or crash it restores the system gestures to your original settings.
Every gesture can be changed in settings or handed back to Windows. A three-finger tap is a middle click.
Up opens the window overview; down shows only the current app's windows.
Move between windows and lift to switch.
Down shows the desktop; up brings the windows back.
Switch virtual desktops, with the desktop following your fingers.
Input, logic and rendering each run on their own thread and sample late against the display refresh, so input reaches the screen in about one frame.
Measured on the dev machine: Radeon 780M, 2560×1600, 150% scaling, 165 Hz.
No administrator rights and no drivers. Uninstalling restores the system gestures automatically.
GlideShell-<version>-win-x64.zip from GitHub Releases.The app isn't code-signed yet, so Windows may warn that it can't verify the publisher the first time it runs; choose "More info → Run anyway". It's fully open source, so you can also build it yourself.
Open Windows Settings → Bluetooth & devices → Touchpad. If the top of the page says "Your PC has a precision touchpad", you're good to go.
No. GlideShell only takes over the gestures it implements and records your original settings first. On exit, pause, uninstall or even a crash, they're restored automatically. If that ever fails, run GlideShell.exe --restore-native.
Add it under Excluded apps in settings, and GlideShell leaves gestures alone while that app is in front. Full-screen games and videos are left alone by default too.
Not yet. GlideShell relies on compositor interfaces that only exist in Windows 11.
It's completely free and open source (MIT license). It collects no data, and logs stay on your computer. The only network access is a daily check with GitHub for a new version (the version number only), which you can turn off in settings so it never goes online.